So L4D2/CS:GO has these commands that allow the player to move the viewmodel according to XYZ coordinates. they are as follows: viewmodel_offset_x. viewmodel_offset_y. viewmodel_offset_z. unfortunately, these commands only function in CS:GO, and I was wondering if someone could make a plugin that adds commands and functionality similar to these
Ra Katze Jun 29, 2016 @ 6:04pm. Originally posted by EQX ÐopsGamer®: cl_righthand 1. Combine this with cl_viewmodelfovsurvivor 90.80 or if your hardcore use cl_viewmodelfovsurvivor 1987. #4. sinny Dec 20, 2017 @ 5:11am. guys i try the righthand 1 i think i dont do it correct pls im a left hander pls someone help me is imcorfontable on right.
Legs Mod. 7.5. Restore Legs with animation on L4D2 & L4D1 survivors like in the original game. This addon changes all firstperson animations for every weapon (except the cola bottles and CSS weapons). The animations are a mixture between Arby26, Valve By anakmonyet. 06/03/2017 96,469.
Discussion. I have my fov set beyond 90 which makes the viewmodel fov no long match up. Quake commands and Source commands don't work either when trying to fix it. 3. Sort by: Open comment sort options. SgtJackVisback. • 4 yr. ago. default_fov int the console.
If this line doesn't exist, add it. under " [Display]" 3. Put your desired FOV in place of "xx". 4. Save and run Skyrim. You may need to swap between third and first person or even open up the menus to get the fix to register, but once it does, save and the fix will be permanent until you change Skyrim.ini again.

As for the arms being in your face, I personally use 120 viewmodelfov and it's perfectly fine for me. I guess you just have to get used to it. If you don't mind me commenting, there is this one thing on the steam workshop called 'Reorigined Viewmodels' that changes the position of the weapons.

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to everyone asking about FOV slider: it's from this or this mods Important: for modders. Previous conflicts now have been resolved by changing material paths, but still, if you want to reuse some of the effects here, please, do make effort to completely re
0:00 / 2:50 Left 4 Dead 2 VM FOV Tutorial [EASY] MrBman 99 subscribers 1K 85K views 10 years ago Hey guys, this is my first tutorial video and it shows you how to change your Field of view
Add a Comment. just_a_random_dood • 3 yr. ago. bindToggle [key] viewmodel_fov 90 125. Replace [key] with the name of the key (you can get names of buttons from the wiki, mouse buttons only go from 1-5), replace the brackets too. Let me know if you want to use two different keys instead of only one key, that's possible too.
The problem is game developers seems to keep the same FOV for every aspect ratio. A 4:3 ratio should have a lower FOV than a 16:10 (or 16:9), yet the FOV rarely changes in most games when you change the aspect ratios. That's where the sickness arises from, a mismatch in the field of view and the width of the image being displayed.
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